Research

Nursery project

To appear..

Volume design project

Volumetric Illustration

Generates fake volumetric (but 2D) texture using guided texture synthesis on cross-section.

Publication: Owada et al. “Volumetric Illustration: Designing 3D Models with Internal Textures”, Proc. SIGGRAPH 2004, pp.322-328 PDF / HP


Volume Painter

Generates real volumetric object whose structure is guided by example elements arrangement on cross-sectional plane.

Shigeru Owada, Takahiro Harada, Philipp Holzer and Takeo Igarashi “Volume Painter: Geometry-Guided Volume Modeling by Sketching on the Cross-Section”, Proc. Eurographics Symposium on Sketcy-Based Interfaces and Modeling 2008 (SBIM 08), pp.9-16. PDF


Impossible object project

Dynafusion, impossible object modeler

Shigeru Owada and Jun Fujiki “DynaFusion: A Modeling System for Interactive Impossible Objects”, Proc. ACM NPAR ’08, pp.65-68. PDF

Designing Particle Simulation by Normal Information

Particle simulation without depth information (Bounces are computed only by surface orientation, rather than position)
Publication 大和田 茂,藤木 淳 “法線情報のみを用いたパーティクルシミュレーションのデザイン”, WISS 第16回 インタラクティブシステムとソフトウェアに関するワークショップ2008. PDF


Volume segmentation project

Volume Catcher

Publication: Shigeru Owada, Frank Nielsen, and Takeo Igarashi, “Volume Catcher”, Proc. ACM Symposium on Interactive 3D Graphics and Games 2005 PDF/HP


Volume Catcher 2

Publication: Shigeru Owada, Frank Nielsen, Takeo Igarashi, Ryo Haraguchi, and Kazuo Nakazawa “Projection Plane Processing for Sketch-based Volume Segmentation”, IEEE International Symposium on Biomedical Imaging, pp.117-120, 2008 PDF


Publications

All publications