Volume Catcher

Intuitive volume data segmentation user interface. Volume data are a kind of 3D data representation with internal structure (e.g. CT scanned data), rather than surface data only (e.g. polygon data.)

1st version

2nd version

Publications:

  • Shigeru Owada, Frank Nielsen, and Takeo Igarashi, “Volume Catcher”, Proc. ACM Symposium on Interactive 3D Graphics and Games 2005 pdf / HP
  • Shigeru Owada, Frank Nielsen, Takeo Igarashi, Ryo Haraguchi, and Kazuo Nakazawa “Projection Plane Processing for Sketch-based Volume Segmentation”, IEEE International Symposium on Biomedical Imaging, pp.117-120, 2008 pdf

投稿者:

Gudon Kremer

A toy hacker, tech violinist, computer graphics fan, childminder, and the organizer of Toyhack Club.


投稿日: カテゴリー 3DCGタグ